Styling Battles are the primary way that problems are resolved in Miraland. A styling battle consists of two people or groups dressing up in clothes to fit a theme, and the one with the highest score is the winner.
Each styling battle is judged on five scales. Each scale ranges from one attribute to another, with the two opposing attributes being opposites, such as Pure and Sexy. The ten attributes are:
Each of the five attributes chosen varies in intensity, with some being more important than others. For example, in some battles, whether an outfit is Cool or Warm may be less important than whether it's Cute. The two most highly rated attributes will show up in the Tips for each stage, and all five will appear during the battle itself.
Some stages that require more specificity may also have tags. These tags describe specific styles of clothing. There can be multiple tags for stages with different intensities, or none at all.
Spirits give a score bonus to a certain attribute during battles when they are equipped. Spirits can also be evolved to gain a bigger bonus.
Some styling battles require certain clothes that the battle cannot be won without. These are known as Target Suits. The correct clothes must be worn in order to win the battle.
The items that are most significant in affecting a score are the hair, dress or top and bottom, hosiery, and shoes. Depending on the attributes of the accessories, they may actually hurt a score. The Accessory Penalty applies to an entire score based on how many accessories the player is wearing.
|# of Accessories||Total Penalty|
Each styling battle lasts around fifteen seconds, in which the player and their opponent will be given ratings by Giftys. Players can use certain skills to increase their score, decrease their opponent's score, or defend themself during this time.
Events & Recharges