Events in Love Nikki come in many different formats, which affect how the player wins event currency and clothes.
In events with Stages, the player must pass styling battles against NPCs or answer quiz questions in order to gain event currency. Typically, there is also a story in these events and they have their own special map. A list of special maps can be found here.
In Player versus Player events, the player must compete styling battles against other players in order to win event currency. The other players are not necessarily online at the time of battle; the game simply uses their preset outfit. This is commonly seen in a 2 versus 2 format.
In Pavilion events, the player must draw from a pavilion using in order to gain the clothing. Typically the first draw is discounted by 50%. There is usually no event currency involved. However, some pavilions offer event currency instead of duplicate items, which can then be exchanged for other items or currency.
In Pick 1 From 2 events, the player must pick one outfit from two displayed that best fits the theme given. Picking correctly will give the player more event currency.
In Packing events, the player must complete Journey stages in order to gain currency, which is then "packed" into another currency, which determines the clothing the player gets. The amount of attempts given to "pack" each day is limited.
In Quest events, the player must complete a series of quests related to the game. They may be awarded pieces of the suit directly, or they may earn the entire suit after finishing all the quests. These events are generally free (see Welfare events below).
In Detective events, the player must investigate crime scenes, speak with witnesses, and determine which of the suspects committed the crime.
In Outfit Assembly events, the player must assemble a pre-determined outfit based on a theme. They can pick from three individual clothing items for each clothing slot. Picking correctly will award more event currency.
In Limited Wardrobe events, the player is given a random assortment of any clothing in the game, not necessarily their own, and must complete consecutive styling battles without reusing clothes. These events have also been given the unofficial nickname of "tower events".
In Faction events, the player can choose between two factions corresponding to NPCs in the game. The faction chosen will determine which suit will be tiered (and less expensive), while the player will be able to choose which parts they want from the other faction's suit. There will be three different types of tasks: a styling battle, a quiz, and a stage where the player has to give the game an item. Completing certain amounts of these tasks will allow the player to obtain the tiered suit, and they will get currency for the other suit at the same time.
Hell Events is a category that describes a wide variety of events. Historically, hell events require the user to spend to gain event currency, along with materials like , , and . At certain milestones, the player is given either a full suit or parts of a suit, depending on the event. They come with free tries, and only return in the same format they originally came in rather than returning for the player to craft.
However, newer "hell events" have come in other formats without milestones, such as pavilions. Though they may fit more closely into another category on this page, all Story Suit events are still classified as "hell events".
Gifty events require the player to go around and complete various tasks relating to Giftys, which can be found on various chapters of the Journey maps.
Any event that does not fit into the above categories is simply classified as "Other".
Some events allow the player to choose which items from the suit they gain, and some events only give the clothing in a set order, with the player unlocking clothing at certain "tiers". They are categorized into Choice and Tiered events.
Events such as Pavilions, which are random, are neither choice nor tiered. Events such as Faction events are considered both choice and tiered because one suit has tiers while one suit allows the player to choose freely. However, some event formats can be found in either choice or tiered format.
In Ranking events, ranking in the leaderboard gives extra rewards. Suits that were originally ranking rewards are assumed to not return even if the other suits in the event do, and a ranking reward has never returned.
In Crafting events, the player must craft the clothing during the event, rather than simply be awarded it by the game.
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